Dead Rising: Chop Till You Drop
by GeekieByte
![]() | Title :Dead Rising: Chop Till You Drop Product Group : Video Games Type : Video Game Brand : Capcom Model : 35010 Price : $18.99 ![]() |
Product Description
Dead Rising: Chop Till You Drop follows the harrowing tale of Frank West, an overly zealous freelance journalist on a hunt for the scoop of a lifetime. In pursuit of a juicy lead, he makes his way to the small suburban town of Willamette only to find that it has become overrun by zombies. Frank escapes to the local shopping mall, thinking it will be a bastion of safety but it turns out to be anything but. It will be a true struggle to survive the endless stream of enemies, but players will have full reign of a realistic shopping centre and its varied stores offering an endless supply of real and makeshift weapons to fight off the flesh-hungry mob. If Frank is running low on health he can pay a visit to one of the many restaurants or cafes for a meal in order to restore his energy and continue the fight. The game is split into a series of individual cases, all of which Frank must complete in order to gain vital information that will allow him to piece together the truth behind the horrendous epidemic. In addition to the cases, players will be faced with the dilemma of deciding the rescue priority of the residents of Wilamette who also sought sanctuary in the mall. Depending on the player¿s skill, some may not be so fortunate as each rescue needs to be undertaken in a set time period, therefore players may need to delay completion of a case in order to save a fellow human. Dead Rising: Chop Till You Drop¿s infectious humor delivers some welcome relief from the incessant tide of zombies with players able to dress Frank up in a variety of comedic costumes and take on the undead hordes with a selection of improvised and sometimes highly ineffective weapons such as a toy sword or a football.Product Details
| AmazonMaximumAge | 240 |
| AmazonMinimumAge | 204 |
| Binding | Video Game |
| Brand | Capcom |
| ESRBAgeRating | Mature |
| Feature | Utilizes the same engine as Resident Evil 4 Wii edition. New level of interaction - aim and fire guns, swing and throw weapons and shake off zombie attacks with added Wii Remote functionality. |
| Huge environment - expansive indoor and outdoor areas of the mall provide a variety of different locations to explore. Improved save functionality allows for more seamless gameplay. | |
| Hoards of enemies on screen at once resulting in non-stop, pulse-pounding action. Anything in the mall is at Frank¿s disposal. | |
| Grab environmental objects like umbrellas and benches to use as improvised weapons. | |
| Snatch items from different stores to use as weapons including golf clubs, lawnmowers, frying pans and more. Consume food and drink to revive health. | |
| Genre | horror_action_games |
| HardwarePlatform | Nintendo Wii |
| IsEligibleForTradeIn | 1 |
| Label | Capcom |
| LegalDisclaimer | We do not in any way represent that any part we sell is legal to possess in your jurisdiction. Check with you local authorities to ensure it is legal for you to possess before buying! |
| Manufacturer | Capcom |
| Model | 35010 |
| MPN | 35010 |
| OperatingSystem | Nintendo Wii |
| PackageQuantity | 1 |
| Platform | Nintendo Wii |
| PublicationDate | 2009-02 |
| Publisher | Capcom |
| ReleaseDate | 2009-02-24 |
| Studio | Capcom |

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Halicon5
This is a decent port of a good Xbox 360 game with a lot of problems and limitations. The game was remade using the Resident Evil 4 engine, which is honestly this game’s saving grace but also its Achilles heel. Most of this review compares the 360 version to the Wii version.
CORE GAMEPLAY: The essence of the game is you are trapped in a mall filled with zombies and you must survive. You can pick up a large variety of objects to beat them down, chop them up, and blast them away. The core gameplay is pretty basic (kill lots of zombies with stuff you find lying around), but quite entertaining and doesn’t deviate far from the XBox 360 version at all. The sandbox aspects of the game have been streamlined and the game is much more linear now, for good or for bad. The Wii version has fewer items to interact with as well, which is disappointing but to be expected.
GRAPHICS: If I didn’t know better, I’d think I need my eyes checked. I haven’t played a game this blurry since the Nintendo 64. Character models are very low-res, generally ugly, and there is a lot of pop-in at relatively close distances (40 or 50 feet). So far, I’ve seen maybe 80 zombies on screen at a time, which isn’t bad for a Wii game, but compared to the 360’s hundreds on screen at a time, a bit disappointing. Even compared to other sandbox games on the Wii (Scarface and The Godfather for example), the graphics are underwhelming.
ENEMIES: While I was generally unimpressed with the Xbox 360’s zombie and ally intelligence, the Wii version has managed to surpass the stupidity of the 360 verion’s zombies in ways I couldn’t imagine. The enemy AI is downright stupid and unaware at most times. Reduced enemy numbers are disappointing as well.
STORYLINE: This is a tie between the Xbox and Wii, because both versions of the game have a terrible storyline. It’s painful, but entertaining and humorous at times.
CONTROLS: In some ways, the 360 version is better, but overall I prefer the controls on the Wii. If you’ve played Resident Evil 4, the controls are pretty much identical with minor changes. In particular, aiming firearms with the Wii controls is infinitely easier than the shooting controls in the 360 version. The Wii version capitalizes on this by emphasizing more gunplay than the 360 version, which suits me just fine.
LEVEL DESIGN: Using the Resident Evil 4 engine has limited the player’s movement and the game suffers from Invisible Wall Syndrome. Inexplicably, the character can not jump over some barriers but can over others. The 360 version is vastly superior in terms of level design.
THINGS TO DO: The 360 version has much more interactivity with the world. Many sacrifices were made on the Wii and there are fewer things to pick up and many items have fewer functions. This is offset by the improved firearms system though. One seriously questionable decision was to remove the photography element from the game, which makes no sense because the Wii’s pointer controls would be perfect for that… not to mention the fact that the main character is a PHOTO JOURNALIST!
OTHER IMPROVEMENTS: Multiple save files and Check-points. After a while I grew bored with having to re-play the beginning of the Xbox 360 version after dying over and over, especially if I forgot to save or couldn’t make it to a save point.
I really think this game could have been better. While I enjoyed the 360 version of the game, the woefully bad gun controls hurt my enjoyment of the game so I tend to favor the Wii version slightly. If you have a 360, it’s a tough call which to get since both games are quite fun but severely flawed. The 360 version is cheaper, at the moment, which is a definite advantage. If you only own the Wii, I recommend this game but with the warning that it is very ugly. Possibly the ugliest Wii game that I’ve owned.
[Edit: Fixed some grammar and removed an inaccurate reference.]
Rating: 3 / 5
Deimos
This game is awesome and this is by far the best version of it, amazing controls and zombie action on the Wii!
Rating: 5 / 5
Bonds
Cheap cash-in port. Game just doesn’t transfer well to the Wii. And it is a fairly boring game overall.
There is no comparison between this game and RE4 on the Wii. Both use the same engine. But RE4 looks much better and is much better crafted than Chop til you Drop.
Instead of zombies fading in and out it would have been much better to make this game with 2d sprites for zombies and stylize it enough so the sprites fit into the design. It would have been much tighter and much more appealing to the eye.
But to do that they’d have to start from square one. Hence it’s a cheap cash-in port.
SAve your money. Rent first or wait until it drops below $20.
Rating: 2 / 5
Rob Rockitt, HardRockHideout.com
I spent several hours with Dead Rising: Chop To You Drop on the Wii over the weekend. I must admit this is a really fun game. The graphics wont overwhelm you, but the gameplay is a blast, and will at times will make you laugh.
The Mall is a lot of fun to run through, and explore. The variety of weapons you can use to kill zombies is pretty insane.
My wife was cracking up at watch me mow Zombies down with a shopping cart. I personally enjoyed running over the Zombie poodles with a bicycle. Good fun indeed!
I haven’t ever played the 360 version of the game, but I do know there are some notable changes over the XBox version. Less zombies, etc etc. In my opinion, who cares. If you don’t own an XBox, and own a Wii, this is the only way you will get to play this game.
It is a ton of fun, and well worth the asking price!
Rating: 4 / 5
N. Durham
When Capcom announced they would be porting Dead Rising over to the Wii, we all pretty much figured that there would be a number of elements that would be lost in the translation. Well, there definitely are, but for the most part, Dead Rising: Chop Till You Drop still manages to provide some good, zombie slaying fun despite its flaws. First and foremost, the graphics engine has taken a serious spiral, which has been expected, but seriously, is this the best the game could look on the Wii? The Wii may not be a technical powerhouse, but you’ll find plenty more good looking games on the system. By comparison, Resident Evil 4 looks better, and that was a last-gen game. Gameplay wise, taking out hordes of zombies is still plenty fun, even though there aren’t quite as many as what was found on the XBox 360 version. The biggest flaw of the game besides the graphics engine however is the removal of the ability to take pictures, which was a key (and fun) feature in the original game. Removing using Frank’s camera, shrinking down the zombie population, and cutting the corners technically don’t quite kill Dead Rising however, as the game still provides enough short bursts of fun to keep you interested. Besides slaughtering the undead, there is a lot to explore in the shopping mall, and the Wii-mote controls work quite well also. All in all, Dead Rising: Chop Till You Drop may not be the exact same game that hit the XBox 360, but if you don’t own one and own a Wii and are looking to have a bit of fun, this game is worth a look at the very least.
Rating: 3 / 5